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Appears in Borderlands 2
Psycho Pack Launch Trailer
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Krieg is the playable Psycho class character in Borderlands 2. He is the sixth playable character in the game and was revealed on March 24, 2013, in the Borderlands 2 Krieg the Psycho Character Reveal Trailer. He was released on May 14th, 2013 on Steam and PlayStation Network for $9.99, or 800 Microsoft Points on Xbox Live.
Main article: Krieg/A Meat Bicycle Built for Two (Transcript)
Though it is uncertain what caused Krieg's transformation into a psychotic killer, the game provides evidence hinting at an antithetical personality in the past. This is established by a fractured remnant of his psyche, manifesting itself as an "inner voice" in his mind. It reveals that Krieg had previously engaged in vault hunter-esque activities, such as aiding the needy, and getting paid with loot. The voice also seeks to control Krieg's lust for murder by limiting his victims to those deserving punishment.
Krieg's psychosis is compared to a man driving an out-of-control truck by Anthony Burch.  He cannot stop the truck, but he can try and steer it away from as many innocents as possible.
Players are introduced to Krieg as he wanders through Pandora's wasteland, eliminating bandits with his buzz-axe. He encounters Maya, whom perceived him to be hostile, thus opening fire and attracting a group of rats. Too focused on Krieg, Maya fails to notice the bandits approaching from behind. Krieg salvages the situation by throwing his buzz-axe at the rats, saving Maya from peril. Afterwards, Maya warms up to Krieg, and the two congregate. Krieg is last seen clinging to the train carrying the original vault hunters to Windshear Waste.
Borderlands 2 - Psycho Pack
Action skill: Buzz Axe Rampage
[Fire] to swing buzz axe, [Aim] + [Fire] to throw buzz axe.
500% Melee Damage, regain all Health on kill.
Increase movement speed by 33%.
Duration: 16 seconds (excluding penalties for health lost).
Cooldown: 120 seconds, reduced by taking damage.
Krieg has three Skill Trees:
Main article: Krieg/Quotes
Krieg has a unique melee-bonus that can be performed without using a bladed weapon. This bonus increases with his level, but will be overridden once a bladed weapon is equipped.  However, bonuses granted by Roid Shields will not influence this, hence making the Law and Rapier viable choices due to their +100% and +200% melee bonuses, respectively.
Use of the Law with the Order creates formidable effects. Half of Krieg's health is instantly regained when melee damage is inflicted, in or out of Buzz Axe Rampage.
Krieg experiences less hang time than other characters during a jump. This 'heaviness' helps to prevent him from getting shoved around from frequent knock back effects in melee situations.
In the August 29, 2013 update, Gearbox removed the challenges that are impossible to do with Krieg due to his heft, such as getting atop the Happy Motel Pig sign in Three Horns - Valley.
Krieg's class mod is a custom buzz axe blade attached to his belt.
It is possible to fire guns normally in the brief time during Light the Fuse when Krieg has no dynamite in his hands.
A bug can occur in which Krieg will remain in Buzz Axe Rampage after it has expired, and Krieg's only available action is to throw his buzz-axe. There are two ways to activate this bug.
Getting onto the back of a Bandit Technical, waiting a few seconds, then getting off before the skill ends.
Getting a second wind instantly after entering Fight For Your Life while in Buzz Axe Rampage.
There's also a bug where Krieg will hold his Buzz Axe after Buzz Axe Rampage ends. It happens if the skill ends while a menu is open. Krieg can't use his axe this way, though he will carry it forever, even after changing location, starting Buzz Axe Rampage again, or dying etc. The axe will disappear after returning to main menu.
Policy of this wiki requires a link to the trivial reference when it is not a part of this game (franchise). Trivia without links may be removed or redacted at any time by any user. NOTE: Dr.F will delete any trivia without links. See history to re-instate (with links).
Krieg is one of the two Vault Hunters who employs suicidal tactics including Silence the Voices, Light the Fuse, Redeem the Soul (co-op), Pull the Pin, Fuel the Rampage (co-op), Embrace the Pain, and Salt the Wound.
Many of Krieg's skills and dialogue are based on psycho bandit abilities. Abilities include: exploding and throwing explosives (Suicide Psychos), breathing fire (Burning Psychos) and rushing opponents for melee (normal Psychos).
Krieg's name means 'War' in German.
On April 24, 2013, Krieg took over @ECHOcasts  Twitter (formerly occupied by Sir Hammerlock).
Krieg suffers from Dissociative Identity Disorder (DID) as he argues with his inner voice.
Krieg's bounty is $100,000,000,000. No crimes are listed, and he is branded as "Property of Hyperion." However, his quick-change head "I WANNA BE WANTED" lists indecent exposure as his offence.
Krieg's quote, "You woke the wrong dog!" alludes to Nine-Toes from Borderlands, who uses the same line when he is introduced.
Krieg has no lines while under the effects of the Handsome Jack voice modulator, though he does make the same stock grunts. Additionally, enemies will not react if Krieg activates Buzz Axe Rampage.
Krieg often breaks the fourth wall with his quotes.
Based on his quotes, Krieg seems concerned with several different women. His quotes involving "she" are highly inconsistent and cannot be linked.
Krieg's Buzz Axe is bandit-made and has various visual upgrades depending on what skills Krieg has investments in.
Krieg's line, "It's a bloody business, Bates," is a reference to the series Downton Abbey, wherein a character is being fired for inadequate performance. It may also serve as a double entendre, referencing Norman Bates from Psycho.
Krieg references Day of the Tentacle, a 1993 adventure game when he rants "Gone are the days of the tentacle..."
The quote "Looks like them Duke boys are in a peck of trouble" is a reference to The Dukes of Hazzard.
The line, "Bloody sand, give me back my skull!" is a reference to the game 50 Cent: Blood on the Sand, in which 50 Cent tries to retrieve his diamond-encrusted skull.
Krieg's quote, "From Hell's heart, I stab at thee," is from Moby Dick by Herman Melville.
Krieg's quote while opening a chest: "What an amazing chest, Gwynevere!" is a reference to the game Dark Souls, in which a giant sized character named Gwynevere appears. Often players will find messages from other players using an in-game system saying, "Amazing chest ahead!" referencing her ample bosom.
Krieg's quote "Naha, It's like Arbor Day!" is a reference to Roland's quote from Borderlands when finding loot, "It's like Christmas."
Krieg's quote: "The voices said empty, hollow, and thud!" is a reference to the Rosehan Experiment where volunteers pretended to be insane to see if psychological diagnostics were valid.
Krieg's quote, "RED RUUUMMMM!" is "murder" spelled backwards, which was a plot device from The Shining.
Krieg's quote: "I don't want to go!" is a reference to the Tenth Doctor's final words before regenerating.
Kriegs "Salt the Wound" quote "HURT ME MORE!" is a direct quote taken from the game "Metal Gear Solid", in which it is spoken by the character "Gray Fox" during a fist fight with the games protagonist.
Psycho Pack Launch Trailer
Psycho launch trailer
Krieg A Meat Bicycle Built for Two-2
A Meat Bicycle Built for Two
Borderlands: The Pre-Sequel
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Why You Need Two Chore Charts
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At some point, most of us have tried to use a chore chart or wheel, or maybe just a list, to get our partners and housemates and families to do their share of the tasks that keep our homes running. But we also know the sinking feeling of seeing the dishes pile up—and then rolling up our sleeves to do it ourselves. Well, maybe the reason you’re stuck doing all the chores is because you’re using one chart. When really, you need two.
Trying to stuff all the chores into one chart makes it hard to separate what needs to get done more frequently and less frequently. My boyfriend and I solved this by creating two chore charts: one for daily tasks and one for tasks that happen once a week or less. Having two charts allows us to focus on what things we need to do when.
We each decide when to do daily chores, but we know that we should leave time in our day to do them. For our chart, we put chores on there that might not need to be done every day, but should be checked to see if they need doing (like taking out the trash or emptying the dishwasher).
You should also set expectations when you start using these two charts that you can call out the other person, or people, if they’re slacking. For example, it might be your day to check the trash and you notice it is overflowing and should’ve been taken out yesterday by someone else. Have an open chat with them, to keep everyone accountable (yes, they should also call you out, too!).
Weekly, Bi-Weekly, and Monthly Chart
The second chore chart allows you to capture tasks that need doing, but not as frequently. I found this to be a good way to make sure things like cleaning out the fridge get done more than once every few months. Again, you should customize this with the chores that make sense for your household, but the concept gives you a starting point to organize from.
My boyfriend laminated both charts, which helps protect them from kitchen spills, and also makes it easy to swap chores. You just cross out the chore from your row and add it to the other person’s and vice versa. This is great if you really don’t feel like doing something and someone else is up to bargain with you.
Get your house in order
How to Get Your Roommate (or Partner) to Do More Chores
Use a Kanban to Delegate and Track Family Chores
How to Share the "Mental Load" of Chores With Your Partner
About the author
Contributing Writer, Lifehacker.com
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